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I think this matters way more than flashy out of place graphics ( Im looking at you silly ugly ENB "realistic graphics" mods) or AI that can change its behavior depending on when you last had a bath. The Elder Scrolls 6 would be, you guessed it, the sixth mainline game in the Elder Scrolls universe. Two things Bethesda could always deliver on with this manky old engine:Ĭonsistent looks that are immersive, and great side quests. what else do you want really?Īpart from the very rare CTD, it's was a great experience. Quests worked, ai worked as well as it could, spells were okay. While Elder Scrolls 6 might be using the same engine in name as Skyrim in name, it's the same engine with reads back notes an all new renderer, new lighting, new landscape system, new animation. The Elder Scrolls III: Tribunal, announced on September 2, 2002, and scheduled for a PC-only release, went gold on November 1 and was released, with little fanfare, on November 6. and some have speculated in the comments that it could be real as the FormID matches the format of the creation engine FormID, which is a 7 digit number. ESO Reacts to Skyrim Remastered in Unreal Engine 5 but Will The Elder Scrolls 6 Look this good Enter The Giveaway. Fps in a game like this is vastly overrated bs.). Alleged Elder Scrolls 6 early test footage. Video taken from 4chan leak, could be map testing of Elder Scrolls 6 from r/ElderScrolls Some Redditors have begun to predict that the game engine appears to be 'Unity', differing from Skyrim's Creation Engine. It ran fine for me even on my mediocre computers (yes it didn't break the 240fps, but it was a perfectly enjoyable 30-60.
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I see that lots of ppl keep shitting on this engine like it's the worst ever, but that's something I've never experienced. The engine, while kinda aging in the graphics department, still works well enough to deliver a story driven game the size of Skyrim.
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Haven't watched the video yet (will do later) but I don't really see the problem here.
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